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July 21, 2010
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1010×477
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Comments: 11
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:iconchop:
Commercial work for a client. Around 14 million polygons. Original resolution 8500x3500 px.

Modeled in 3dsmax. Rendered in mental ray. Some post work in PS.
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:icondjohaal:
I though this was vray, it has that feel :o
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:iconchop:
Hehe, personally, that's just what I like about mental ray. It can capture any feel you want, if you know how to use it. With vray I always felt confined to a single look. :)
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:icondjohaal:
When it comes to flexibility mental ray takes the cake, however I don't really like it very much because it is so slow and inneficient at times. Indoors specially.
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:iconchop:
Well it really depends oh how you set it up. Have you seen my Seaside interior? 2 and a half hours on an relatively old desktop and a laptop. I wouldn't call that slow. :)
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:icondjohaal:
Getting it set up properly is my problem :giggle:
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:iconomerty:
~omerty Jul 22, 2010  Professional General Artist
isn't that tree on the left of the top house a little too big? just sayin

wonderful render, great work. cheers
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:iconchop:
Actually it isn't! :D That house is built around an ancient tree, a hundred years old I think. That's why it's so big. :) Thanks.
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:iconwaikar3d:
~waikar3d Jul 21, 2010  Professional Digital Artist
nice
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:iconaffet-kak:
wow! good job!
looks nice :)
great lighting :)
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:iconandalusian:
!andalusian Jul 21, 2010   Digital Artist
i think my computer would explode with that kind of poly count! O.o good work!
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